Senin, 06 Juli 2009

Bagaimana cara mendapat Catapult dalam sebulan?

This is an outline of how I was able to research catapults and have a second city in a non-gold server in 1 months time.

I started playing Travian on the s2 server on December 8, 2006. I wrote the article in January 8, 2007 .. only 1 month passed and I had all these. How was it possible? With the small resource fields we have on this server (this is not the speed server) and in such small time? Well, here is how I did this.

First thing when I started: build rally point and main building level 3. Why? Because I could construct BARRACKS. I had a 2 weeks beginner protection since I started 3 months after the server started. I used all this time to get some troops and farm around.

After spending resources on these buildings I was almost broke. But I got some resources from the game at start after building some crop and resource fields. I waited then 1 day. Because I had nothing and my resource fields were producing something like 5/hour.

After 2 days in Travian I was able to train my first 2 clubswingers. I sent them to raid a neighbour.

IMPORTANT NOTE: Never send only 1 soldier to raid. Even if the target is a 2 population village HE WILL GET KILLED. Don’t know if there’s an explanation for this, but this is how it works. So if you’re willing to send soldiers make it a team of at least 2.

My first 2 soldiers came home with 120 resources in total (aprox. 30 of each). Not a lot you might say, but in 1 hour I got more of the resources I’d produce in 6 hours (5/hour as I mentioned before). I kept on sending them and after 2-3 successful raids I was able to train one more and so on …

SCOUTS … Don’t think scouts are not important because they are. And instead of getting some resources up, I just spent all my raided resources on getting to the next thing: SCOUTS. I needed an academy (had to upgrade the barracks to level 3, the main builing was already at level 3 since I made the barracks) and upgrade the barracks to level 3.

The good thing about the teutons (that’s what I play) is that their scouts are pedestrians and that means I don’t have to build stables to train them. Less expenses.

Why are the scouts important? Because now I can:

1. see what my farm has in the warehouse before sending troops. They might have a LOT of resources and I might send less troops. Instead of being informed I waste a lot of time not sending the right amount of troops. Or they might have less than I expect and I send 100 paladins for 100 resources. Scout before you attack.

2. I can see if anyone else is scouting me. This is very important too: you have NO IDEA how many times a day you’re village is scouted. And I bet none of my farms (50-60 villages I raid), don’t even dream that I have a list with them all and I know what they’ve got in store.

It was normal for me to start with the scouts, so this was my next step after getting some soldiers. As I already mentioned I didn’t rely on resource fields but on farming. And I got thousands of resources each day because of this.

I finished the first 10 days with an army of more than 150 clubbies and scouts. The next thing for me was to make some paladins (they carry a lot of resources and are faster) and prepare for catapults.

Why is a catapult important? Well, most of the time it’s useless, but there are some times when you need to put your foot down and use them. And researching them is VERY expensive, but in many days, if you’re organized, you can make it.

I spent a lot of time upgrading the academy and getting the workshop to the needed level. For the main village I chose to build a palace (since I’ll need a stonemason afterwards) and upgraded it to level 10. The next step was to get a second village close to the main one.

It’s been a month since I started … some people made all these things in less time, but I am not such an expert. Still I think it’s kinda OK to have catas, paladins, teuton knights, rams and a second village in 1 month’s time.

Tidak ada komentar:

Posting Komentar